24. 05. 2006.
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#7
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133t
Master
Datum učlanjenja: 07.01.2006
Lokacija: Beograd
Poruke: 714
Hvala: 16
37 "Hvala" u 28 poruka
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Citat:
<canvas> creates a fixed size drawing surface that exposes one or more rendering contexts. We'll focus on the 2D rendering context (incidentally, the only currently defined rendering context). In the future, other contexts may provide different types of rendering; for example, it is likely that a 3D context based on OpenGL ES will eventually be added to the <canvas> specification.
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opa
http://developer.mozilla.org/en/docs...s#Introduction
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